PART TWO: USER INTERFACE
Complete a variety of labelled screenshots which illustrate the differences between these user interfaces
Windows (WIMP – windows, icons, menus, pointers – as in MSOffice 2003)
Windows (ribbons, contextual tabs, galleries – as in MSOffice 2007)
Sugar (Frame replaces menubar, Journal replaces file system hierarchy, Community – didn’t work for us,)
Linux command line (similar to DOS)
Which user interface do you prefer. Rate them in order. Give reasons.
I Prefer the MSOffice 07 Ribbon because it was very user friendly and easy for me to use. It was the first software I upgraded which is why it is easy for me to use.
MSOffice 03 Wimp, is scond as it was the first program I used properly. It had a easy to use system and friendly. One problem that I can pick is that you had to know in advanced for looking for different things eg if you wanted word font and did'nt have it on the toolbar it was a bit difficult to try and find it.
Sugar is Third as it is easy to use however most things on it are very childish. It is something that I wouldnt use as it doesnt support most things I do on a computer.
Linux Command Line is Last because I have NO Clue on how to use it and it doesnt do anything I do on a computer.
Wednesday, November 25, 2009
Etoys Vs Scratch Challenge
Two weeks ago we were asked to pick a challenge and try to do it on both Etoys and Scratch. TinyTeddies and I have teamed up and chose to do the dialog challenge, we had to make two things have a conversation with each other.
TinyTeddies finished the Scratch version when I teamed up with him as I had been away absent the lesson before hand. We then tackled the Etoys Version, this was very difficult from the get go.
We First started out by creating a background then some characters. We used several scripts to get the characters moving. We also had to make a clock so that the characters would move and stop on time. It was pretty simple to make it start and stop on time as we had done a similar thing in the past.
We then started to put text to make the characters talk to each other. This was by far the hardest thing we have done in trying to get them to talk in time and to make it appear and reappear. Luckily for our team TinyTeddies was very patient and very skilled and got it to work.
We sloved this problem by using the timer from the clock and using a lot of Test functions thanks to Mr Kerr's findings.
This had got to be the most time either of us had spent on one activity. Here is screen shot of the Final Product of our Etoys Activity.
Monday, November 9, 2009
Wednesday, November 4, 2009
New Sugar Activity
Today we were asked to test out some new Sugar activities. The activity I tested was Maze.
Overall this game is fun and enjoyable and good for different people. I give this game a 8 out of 10.
I found this activity very amusing and frustrating at the same time. The aim of the game was to get through the Maze as fast as possible.
This game has many lvs as I completed about 50 (I could be exagerating) and it still was'nt finished. I think this game is sutible for poeple aged from 10 - 16yrs of age as it gets harder and more frustrating, so if a younger person will play this game they might get more angry where a older person might have more patience for this game.
Overall this game is fun and enjoyable and good for different people. I give this game a 8 out of 10.
DarkDragonZz
Monday, November 2, 2009
The Great Race Blog
We had been given several tasks to complete over the past few lessons, the last one we did is "The Great Race". I started a bit late compared to other people due to I was away at dentist and orthodontists a lot.
When I started I found some features a bit difficult to go around and monitor, eg. When playing your script you have to make sure your scripts are not touching any part of your Track as it makes your car not follow its destined path. It was a bit difficult to make sure your script was'nt touching the track as there is'nt a lot of room on the screen that is free.
I Had Help making the reset Button but got a good explanation from G.I Joe. I got help with a few other smaller things from, KingJamesFan, Asian-Bruce-Lee and AirSok. I had problems restarting my cars and playing them at the same time wen you press the resart button, however My Control Tech Teacher Mr Kerr helped me solve my Problem which was a great help. The Problem was wenever you cliked stop and restarted it made all the scripts stop ticking which ment when i restarted it wasnt playing, but Mr Kerr help me solve the problem out.
Even though I had Problems with my race I think it turned out alright but couldve been Better.
When I started I found some features a bit difficult to go around and monitor, eg. When playing your script you have to make sure your scripts are not touching any part of your Track as it makes your car not follow its destined path. It was a bit difficult to make sure your script was'nt touching the track as there is'nt a lot of room on the screen that is free.
I Had Help making the reset Button but got a good explanation from G.I Joe. I got help with a few other smaller things from, KingJamesFan, Asian-Bruce-Lee and AirSok. I had problems restarting my cars and playing them at the same time wen you press the resart button, however My Control Tech Teacher Mr Kerr helped me solve my Problem which was a great help. The Problem was wenever you cliked stop and restarted it made all the scripts stop ticking which ment when i restarted it wasnt playing, but Mr Kerr help me solve the problem out.
Even though I had Problems with my race I think it turned out alright but couldve been Better.
Thank You for Reading
DarkDragonZz
DarkDragonZz
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